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Annual · values202620252024202320222021202020192018201720162015
Operating Cash Flow2.55 B USD2.08 B USD2.31 B USD1.55 B USD1.90 B USD1.93 B USD1.80 B USD1.55 B USD1.69 B USD1.38 B USD1.22 B USD1.07 B USD
Depreciation & Amortization323.00 M USD356.00 M USD404.00 M USD536.00 M USD486.00 M USD181.00 M USD150.00 M USD145.00 M USD136.00 M USD172.00 M USD197.00 M USD220.00 M USD
Stock-Based Compensation656.00 M USD642.00 M USD584.00 M USD548.00 M USD528.00 M USD435.00 M USD347.00 M USD284.00 M USD242.00 M USD196.00 M USD178.00 M USD144.00 M USD
Capital Expenditures
Cash Flow from Investing-276.00 M USD37.00 M USD-207.00 M USD-217.00 M USD-2.80 B USD-505.00 M USD-1.36 B USD169.00 M USD622.00 M USD-759.00 M USD-484.00 M USD-470.00 M USD
Cash Flow from Financing-1.57 B USD-2.86 B USD-1.62 B USD-1.60 B USD-1.62 B USD-15.00 M USD-1.36 B USD-1.25 B USD-643.00 M USD-534.00 M USD-306.00 M USD-255.00 M USD
Dividends Paid191.00 M USD199.00 M USD205.00 M USD210.00 M USD193.00 M USD-98.00 M USD0 USD
Stock Buybacks769.00 M USD2.51 B USD1.30 B USD1.29 B USD1.30 B USD729.00 M USD1.21 B USD1.19 B USD601.00 M USD508.00 M USD1.02 B USD337.00 M USD
Free Cash Flow

Electronic Arts Inc. is a global digital interactive entertainment company that develops, markets, publishes, and distributes video games, content, and online services for consoles, PCs, and mobile devices. The company focuses on a broad portfolio of game genres, including sports, first-person shooters, action, role-playing, and simulation. Its portfolio features prominent franchises such as Madden NFL, EA SPORTS FC, Apex Legends, Battlefield, and The Sims, which are distributed digitally and through retail partners worldwide. Electronic Arts Inc. generates a significant share of its revenue from live services and in-game content, reflecting its emphasis on ongoing player engagement and online connectivity across platforms. The company serves a large global player base with games and services tailored for both casual and competitive audiences. Headquartered in Redwood City, California, and founded in 1982, Electronic Arts Inc. occupies a central position in the electronic gaming and multimedia industry, acting as a key content provider for major game platforms and digital distribution ecosystems.